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GiveEffect

Adds a provided effect for specified players.

Syntax

GiveEffect @players effect duration? intensity? add_duration_if_active?

Arguments

NameRequiredTypeDescription
playersYesPlayer variable (e.g. @all, @classDPlayers)
effectYesOne of the following effects:
> AmnesiaItems
> AmnesiaVision
> AnomalousRegeneration
> AnomalousTarget
> Asphyxiated
> Bleeding
> Blindness
> Blurred
> BodyshotReduction
> Burned
> CardiacArrest
> AntiScp207
> Scp207
> Concussed
> Corroding
> DamageReduction
> Deafened
> Decontaminating
> Disabled
> Ensnared
> Exhausted
> Fade
> Flashed
> FocusedVision
> FogControl
> Ghostly
> HeavyFooted
> Hemorrhage
> InsufficientLighting
> Invigorated
> Invisible
> Lightweight
> MovementBoost
> NightVision
> PitDeath
> PocketCorroding
> Poisoned
> RainbowTaste
> Scanned
> Scp1344
> Scp1344Detected
> Scp1509Resurrected
> Scp1576
> Scp1853
> SeveredEyes
> SeveredHands
> SilentWalk
> Sinkhole
> Slowness
> SoundtrackMute
> SpawnProtected
> Stained
> Strangled
> Traumatized
> Vitality
> Hypothermia
durationNoDuration in format #ms, #s, #m, #h (e.g. 5s or 2m)Default: infinite
intensityNoA whole number between 0 and 255 (inclusive)Default: 1
add duration if activeNobool (true or false) valueDefault: False

Validated examples using this method

On a running server

Use serhelp GiveEffect to inspect the reference generated by your installed SER version.