GiveEffect
Adds a provided effect for specified players.
Syntax
GiveEffect @players effect duration? intensity? add_duration_if_active?
Arguments
| Name | Required | Type | Description |
|---|---|---|---|
players | Yes | Player variable (e.g. @all, @classDPlayers) | |
effect | Yes | One of the following effects: > AmnesiaItems > AmnesiaVision > AnomalousRegeneration > AnomalousTarget > Asphyxiated > Bleeding > Blindness > Blurred > BodyshotReduction > Burned > CardiacArrest > AntiScp207 > Scp207 > Concussed > Corroding > DamageReduction > Deafened > Decontaminating > Disabled > Ensnared > Exhausted > Fade > Flashed > FocusedVision > FogControl > Ghostly > HeavyFooted > Hemorrhage > InsufficientLighting > Invigorated > Invisible > Lightweight > MovementBoost > NightVision > PitDeath > PocketCorroding > Poisoned > RainbowTaste > Scanned > Scp1344 > Scp1344Detected > Scp1509Resurrected > Scp1576 > Scp1853 > SeveredEyes > SeveredHands > SilentWalk > Sinkhole > Slowness > SoundtrackMute > SpawnProtected > Stained > Strangled > Traumatized > Vitality > Hypothermia | |
duration | No | Duration in format #ms, #s, #m, #h (e.g. 5s or 2m) | Default: infinite |
intensity | No | A whole number between 0 and 255 (inclusive) | Default: 1 |
add duration if active | No | bool (true or false) value | Default: False |
Validated examples using this method
On a running server
Use serhelp GiveEffect to inspect the reference generated by your installed SER version.