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SpawnPickupRoom

Spawns an item pickup / grenade in a room.

Syntax

SpawnPickupRoom *pickup_or_projectile_reference room_to_spawn_pickup_in relative_x? relative_y? relative_z?

Arguments

NameRequiredTypeDescription
pickup or projectile referenceYesa reference to Pickup object.
room to spawn pickup inYesRoomName enum, FacilityZone enum or reference to Room
relative xNoAny numberDefault: 0
relative yNoAny numberDefault: 0
relative zNoAny numberDefault: 0

Possible errors

  • The projectile/item has already been spawned.

On a running server

Use serhelp SpawnPickupRoom to inspect the reference generated by your installed SER version.