HasEffect
Returns true or false indicating if the player has the provided effect.
Syntax
HasEffect @player effect
Returns
bool value
Arguments
| Name | Required | Type | Description |
|---|---|---|---|
player | Yes | Player value e.g. @player, with EXACTLY 1 player. | |
effect | Yes | One of the following effects: > AmnesiaItems > AmnesiaVision > AnomalousRegeneration > AnomalousTarget > Asphyxiated > Bleeding > Blindness > Blurred > BodyshotReduction > Burned > CardiacArrest > AntiScp207 > Scp207 > Concussed > Corroding > DamageReduction > Deafened > Decontaminating > Disabled > Ensnared > Exhausted > Fade > Flashed > FocusedVision > FogControl > Ghostly > HeavyFooted > Hemorrhage > InsufficientLighting > Invigorated > Invisible > Lightweight > MovementBoost > NightVision > PitDeath > PocketCorroding > Poisoned > RainbowTaste > Scanned > Scp1344 > Scp1344Detected > Scp1509Resurrected > Scp1576 > Scp1853 > SeveredEyes > SeveredHands > SilentWalk > Sinkhole > Slowness > SoundtrackMute > SpawnProtected > Stained > Strangled > Traumatized > Vitality > Hypothermia |
On a running server
Use serhelp HasEffect to inspect the reference generated by your installed SER version.