Speaker.CreatePlayerAttached
Creates a speaker attached to a player to play audio through.
Syntax
Speaker.CreatePlayerAttached @player_to_attach "speaker_name" volume? min_distance? max_distance? is_stereo? @target_players? update_target_players?
Arguments
| Name | Required | Type | Description |
|---|---|---|---|
player to attach | Yes | Player value e.g. @player, with EXACTLY 1 player. | |
speaker name | Yes | Any text e.g. "Hello, World!" | |
volume | No | A number bigger or equal 0% | The volume of the audio. |
min distance | No | A number bigger or equal 0 | The minimum distance for full-volume audio. |
max distance | No | A number bigger or equal 0 | The maximum audible distance for the audio. |
is stereo | No | bool (true or false) value | Whether the audio will be 3D. |
target players | No | Player variable (e.g. @all, @classDPlayers) | only these players will hear the audio. |
update target players | No | bool (true or false) value | Whether to constantly refresh the value provided in the 'target players' argument. |
Possible errors
- Player does not have a model to attach a speaker to.
On a running server
Use serhelp Speaker.CreatePlayerAttached to inspect the reference generated by your installed SER version.