Speaker.CreateOnPosition
Creates a speaker in a specified XYZ position.
Syntaxโ
Speaker.CreateOnPosition "speaker_name" x y z volume? min_distance? max_distance? is_stereo? @target_players? update_target_players?
Argumentsโ
| Name | Required | Type | Description |
|---|---|---|---|
speaker name | Yes | Any text e.g. "Hello, World!" | |
x | Yes | Any number | |
y | Yes | Any number | |
z | Yes | Any number | |
volume | No | A number bigger or equal 0% | The volume of the audio. |
min distance | No | A number bigger or equal 0 | The minimum distance for full-volume audio. |
max distance | No | A number bigger or equal 0 | The maximum audible distance for the audio. |
is stereo | No | bool (true or false) value | Whether the audio will be 3D. |
target players | No | Player variable (e.g. @all, @classDPlayers) | only these players will hear the audio. |
update target players | No | bool (true or false) value | Whether to constantly refresh the value provided in the 'target players' argument. |
On a running serverโ
Use serhelp Speaker.CreateOnPosition to inspect the reference generated by your installed SER version.