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ChangingState

Gets called when SCP-096 is changing a state.

Start a script section

!-- OnEvent ChangingState
-- require @evPlayer $evState $evIsAllowed

# Add your instructions here
  • Group: Scp096Events
  • Cancellable: Yes
  • Event data: Scp096ChangingStateEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueThe SCP-096 player instance.
$evStateScp096RageState enum valueThe SCP-096's new rage state.
$evIsAllowedbool valueWhether the event is allowed to run.