ChangingState
Gets called when SCP-096 is changing a state.
Start a script section
!-- OnEvent ChangingState
-- require @evPlayer $evState $evIsAllowed
# Add your instructions here
- Group: Scp096Events
- Cancellable: Yes
- Event data:
Scp096ChangingStateEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | The SCP-096 player instance. |
$evState | Scp096RageState enum value | The SCP-096's new rage state. |
$evIsAllowed | bool value | Whether the event is allowed to run. |