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PlacedBlood

Gets called when blood of the player was placed.

Start a script section

!-- OnEvent PlacedBlood
-- require @evPlayer @evAttacker *evHitPosition *evRaycastStart

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerPlacedBloodEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player whose blood it is.
@evAttackerplayer valueGets the player that attacked the Player.
*evHitPositionreference to Vector3 objectGets the position at which blood has been spawned.
*evRaycastStartreference to Vector3 objectGets or sets the position where the blood decal raycast will start for it to be properly attached to surface.