Uncuffed
Gets called when the player has been undisarmed.
Start a script section
!-- OnEvent Uncuffed
-- require @evPlayer @evTarget $evCanUnDetainAsScp
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerUncuffedEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player who uncuffed target player. |
@evTarget | player value | Gets the player who was uncuffed. |
$evCanUnDetainAsScp | bool value | Gets whether the player can undetain as SCP player. |