UsedItem
Gets called when the player has used an item.
Start a script sectionโ
!-- OnEvent UsedItem
-- require @evPlayer *evUsableItem
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerUsedItemEventArgs
Injected variablesโ
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player that used the item. |
*evUsableItem | reference to UsableItem object | Gets the item that was used. |