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GroupChanged

Gets called when the player's group has changed.

Start a script section

!-- OnEvent GroupChanged
-- require @evPlayer *evGroup

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerGroupChangedEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player whose group changed.
*evGroupreference to UserGroup objectThe UserGroup involved in the event.