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UsedIntercom

Gets called when the player has used the intercom.

Start a script section

!-- OnEvent UsedIntercom
-- require @evPlayer $evState

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerUsedIntercomEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player who used the intercom.
$evStateIntercomState enum valueGets the state of the intercom.