ToggledDisruptorFiringMode
Gets called when the player toggled disruptor firing mode.
Start a script section
!-- OnEvent ToggledDisruptorFiringMode
-- require @evPlayer *evFirearmItem $evSingleShotMode
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerToggledDisruptorFiringModeEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player who toggled the firing mode. |
*evFirearmItem | reference to FirearmItem object | Gets the weapon that the player toggled. |
$evSingleShotMode | bool value | Gets whether the disruptor is in single shot mode. |