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ToggledDisruptorFiringMode

Gets called when the player toggled disruptor firing mode.

Start a script section

!-- OnEvent ToggledDisruptorFiringMode
-- require @evPlayer *evFirearmItem $evSingleShotMode

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerToggledDisruptorFiringModeEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player who toggled the firing mode.
*evFirearmItemreference to FirearmItem objectGets the weapon that the player toggled.
$evSingleShotModebool valueGets whether the disruptor is in single shot mode.