WaveRespawned
Gets called when the server has respawned a wave.
Start a script section
!-- OnEvent WaveRespawned
-- require *evWave @evPlayers
# Add your instructions here
- Group: ServerEvents
- Cancellable: No
- Event data:
WaveRespawnedEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
*evWave | reference to RespawnWave object | Team wave is respawning. |
@evPlayers | player value | The players that were respawned. Be aware that every plugin share the same instance. |