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WaveRespawned

Gets called when the server has respawned a wave.

Start a script section

!-- OnEvent WaveRespawned
-- require *evWave @evPlayers

# Add your instructions here
  • Group: ServerEvents
  • Cancellable: No
  • Event data: WaveRespawnedEventArgs

Injected variables

VariableTypeDescription
*evWavereference to RespawnWave objectTeam wave is respawning.
@evPlayersplayer valueThe players that were respawned. Be aware that every plugin share the same instance.