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ReceivedAchievement

Gets called when the player has meet the requirements of an achievement.

Start a script section

!-- OnEvent ReceivedAchievement
-- require @evPlayer $evAchievement

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerReceivedAchievementEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueThe player that getting the achievement.
$evAchievementAchievementName enum valueThe AchievementName of the achievement.