ReceivedAchievement
Gets called when the player has meet the requirements of an achievement.
Start a script section
!-- OnEvent ReceivedAchievement
-- require @evPlayer $evAchievement
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerReceivedAchievementEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | The player that getting the achievement. |
$evAchievement | AchievementName enum value | The AchievementName of the achievement. |