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SpinningRevolver

Gets called when the player requests to spin the revolver.

Start a script section

!-- OnEvent SpinningRevolver
-- require @evPlayer *evRevolver $evIsAllowed

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: Yes
  • Event data: PlayerSpinningRevolverEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player who is attempting to spin the revolver.
*evRevolverreference to RevolverFirearm objectGets the revolver item.
$evIsAllowedbool valueWhether the event is allowed to run.