LeftHazard
Gets called when player has left any environmental hazard.
Start a script section
!-- OnEvent LeftHazard
-- require @evPlayer *evHazard
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerLeftHazardEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player who left the hazard. |
*evHazard | reference to Hazard object | Gets the hazard that the player has left. |