Stopping
Gets called when the warhead countdown is stopping.
Start a script section
!-- OnEvent Stopping
-- require *evWarheadState $evIsAllowed @evPlayer
# Add your instructions here
- Group: WarheadEvents
- Cancellable: Yes
- Event data:
WarheadStoppingEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
*evWarheadState | reference to AlphaWarheadSyncInfo object | Gets the current state of the alpha warhead. |
$evIsAllowed | bool value | Whether the event is allowed to run. |
@evPlayer | player value | Gets the player who is stopping the warhead. |