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InteractedElevator

Gets called when the player has interacted with an elevator.

Start a script section

!-- OnEvent InteractedElevator
-- require @evPlayer *evElevator *evPanel

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerInteractedElevatorEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player who interacted with elevator panel.
*evElevatorreference to Elevator objectGets the elevator chamber.
*evPanelreference to ElevatorPanel objectGets the elevator panel that was interaction done with.