Uncuffing
Gets called when the player is being undisarmed.
Start a script section
!-- OnEvent Uncuffing
-- require @evPlayer @evTarget $evCanUnDetainAsScp $evIsAllowed
# Add your instructions here
- Group: PlayerEvents
- Cancellable: Yes
- Event data:
PlayerUncuffingEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player who is uncuffing another player. |
@evTarget | player value | Gets the player who is being uncuffed. |
$evCanUnDetainAsScp | bool value | Gets whether the player can undetain as SCP. |
$evIsAllowed | bool value | Whether the event is allowed to run. |