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Detonated

Gets called when the warhead has been detonated.

Start a script section​

!-- OnEvent Detonated
-- require @evPlayer

# Add your instructions here
  • Group: WarheadEvents
  • Cancellable: No
  • Event data: WarheadDetonatedEventArgs

Injected variables​

VariableTypeDescription
@evPlayerplayer valueGets the player who detonated the warhead.