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WaveTeamSelected

Gets called when the server has selected a team for the wave.

Start a script section

!-- OnEvent WaveTeamSelected
-- require *evWave

# Add your instructions here
  • Group: ServerEvents
  • Cancellable: No
  • Event data: WaveTeamSelectedEventArgs

Injected variables

VariableTypeDescription
*evWavereference to RespawnWave objectGets the spawnable wave. See SpawnableWaveBase and its subclasses for more info.