SpawnedRagdoll
Gets called when ragdoll has been spawned.
Start a script section
!-- OnEvent SpawnedRagdoll
-- require @evPlayer *evRagdoll *evDamageHandler
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerSpawnedRagdollEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player from who is ragdoll from. |
*evRagdoll | reference to Ragdoll object | Gets the spawned ragdoll. |
*evDamageHandler | reference to StandardDamageHandler object | Gets the damage handler that caused the death of the player. |