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SpawnedRagdoll

Gets called when ragdoll has been spawned.

Start a script section

!-- OnEvent SpawnedRagdoll
-- require @evPlayer *evRagdoll *evDamageHandler

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerSpawnedRagdollEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player from who is ragdoll from.
*evRagdollreference to Ragdoll objectGets the spawned ragdoll.
*evDamageHandlerreference to StandardDamageHandler objectGets the damage handler that caused the death of the player.