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ToggledWeaponFlashlight

Gets called when the player has toggled a weapon flashlight.

Start a script section

!-- OnEvent ToggledWeaponFlashlight
-- require @evPlayer *evFirearmItem $evNewState

# Add your instructions here
  • Group: PlayerEvents
  • Cancellable: No
  • Event data: PlayerToggledWeaponFlashlightEventArgs

Injected variables

VariableTypeDescription
@evPlayerplayer valueGets the player who toggled the flashlight.
*evFirearmItemreference to FirearmItem objectGets the flashlight item.
$evNewStatebool valueGets the new state of the flashlight.