ToggledWeaponFlashlight
Gets called when the player has toggled a weapon flashlight.
Start a script section
!-- OnEvent ToggledWeaponFlashlight
-- require @evPlayer *evFirearmItem $evNewState
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerToggledWeaponFlashlightEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player who toggled the flashlight. |
*evFirearmItem | reference to FirearmItem object | Gets the flashlight item. |
$evNewState | bool value | Gets the new state of the flashlight. |