DamagedWindow
Gets called when the player has damaged a window.
Start a script section
!-- OnEvent DamagedWindow
-- require @evPlayer *evWindow *evDamageHandler
# Add your instructions here
- Group: PlayerEvents
- Cancellable: No
- Event data:
PlayerDamagedWindowEventArgs
Injected variables
| Variable | Type | Description |
|---|---|---|
@evPlayer | player value | Gets the player who damaged the window. |
*evWindow | reference to BreakableWindow object | Gets the window. |
*evDamageHandler | reference to StandardDamageHandler object | Gets the damage handler. |